As a 3d artists you can never have to many backgrounds or sky plates in your arsenal. Especially for those working in architectural visualisation, there are only some stills you can pump out before your skies start looking a bit the same… I was recently on vacation and every now and then I decided to shoot some skies when they [...]
I hate the infocenter in max. I also hate the big “M” button they added when they removed the file menu (this file menu can at least be easily add back). I can understand Autodesk changing/adding these things as they decrease the learning curve for new users which is great as the more accessible Max is [...]
A friend of mine sent this short film to me. Its set in the Portal world of Aperture Labs and features some great shots and VFX. Here is the short: Here is the making of: I hope you guys enjoy it.
Continuing my theme of releasing simple and useful scripts, I thought I would release this simple tool for quickly setting both Irradiance Map and Light Cache auto save and from file paths. When you are submitting jobs to be rendered this is one of those tedious things that you need to do which lends it self to [...]
Over the years I have written a bunch of scripts for collapsing geometry, especially since I started working with CAD files more often. I finally had some time to wrap them all up into one interface for easy use. The collapse tool is very simple to use, you can collapse the selected objects only, by [...]
I will assume most of you know what GML is, if not check out this post I made some time ago here. In the months that have gone passed we have developed three different version of the GML importer. The first version that was featured in a video here, was a basic hack that we used [...]
Proxy Tools is another one of my most used scripts. It allows you to control the display modes of V-Ray proxies in your scene. This tool has speed up my workflow on large scenes 10 fold. Any scene with large numbers of proxies will benefit from using this tool. As you can see in the screenshot above [...]