I have recently being using Neat Video and I have to say I supremely impressed with the results. It works great on video footage as I would expect and it also works REALLY well to clean up renders that have had to low subdivs on reflections etc… The video below is an example that was rendered in [...]
I came across the new Mass Effect 3 trailer (below) by Digic Pictures. As usual the work is VERY high quality, in fact it is hard to fault it in just about anyway. You can check it out here: Here is the first one that was released as well: If you have the chance take [...]
I thought this was worth a mention. The guys at Ephere have been working on an exciting project that looks quite promising. What looks like a node interface for creating plug-ins for max has the potential to make the SDK even more accessible to artists and TDs. I am assuming the plug-ins it creates are using their [...]
Continuing my theme of releasing simple and useful scripts, I thought I would release this simple tool for quickly setting both Irradiance Map and Light Cache auto save and from file paths. When you are submitting jobs to be rendered this is one of those tedious things that you need to do which lends it self to [...]
Over the years I have written a bunch of scripts for collapsing geometry, especially since I started working with CAD files more often. I finally had some time to wrap them all up into one interface for easy use. The collapse tool is very simple to use, you can collapse the selected objects only, by [...]
I will assume most of you know what GML is, if not check out this post I made some time ago here. In the months that have gone passed we have developed three different version of the GML importer. The first version that was featured in a video here, was a basic hack that we used [...]
Proxy Tools is another one of my most used scripts. It allows you to control the display modes of V-Ray proxies in your scene. This tool has speed up my workflow on large scenes 10 fold. Any scene with large numbers of proxies will benefit from using this tool. As you can see in the screenshot above [...]