Neat Video, Render noise reduction.
I have recently being using Neat Video and I have to say I supremely impressed with the results. It works great on video footage as I would expect and it also works REALLY well to clean up renders that have had to low subdivs on reflections etc… The video below is an example that was rendered in [...]
Mass Effect 3: Eye Candy
I came across the new Mass Effect 3 trailer (below) by Digic Pictures. As usual the work is VERY high quality, in fact it is hard to fault it in just about anyway. You can check it out here: Here is the first one that was released as well: If you have the chance take [...]
Cortex
I thought this was worth a mention. The guys at Ephere have been working on an exciting project that looks quite promising. What looks like a node interface for creating plug-ins for max has the potential to make the SDK even more accessible to artists and TDs. I am assuming the plug-ins it creates are using their [...]
10,000 Downloads!
I am very happy to say that over the last 12 months I have just over 10,000 downloads of scripts on my site. While in this day age that is not much, it is a lot for my very small corner of the web. I just wanted to take to say thanks to everyone who [...]
Sky, Skies and some Skies
As a 3d artists you can never have to many backgrounds or sky plates in your arsenal. Especially for those working in architectural visualisation, there are only some stills you can pump out before your skies start looking a bit the same… I was recently on vacation and every now and then I decided to shoot some skies when they [...]
Infocenter WHAT??
I hate the infocenter in max. I also hate the big “M” button they added when they removed the file menu (this file menu can at least be easily add back). I can understand Autodesk changing/adding these things as they decrease the learning curve for new users which is great as the more accessible Max is [...]
Portal: No Escape
A friend of mine sent this short film to me. Its set in the Portal world of Aperture Labs and features some great shots and VFX. Here is the short: Here is the making of: I hope you guys enjoy it.
3ds max Peeling Paint
This was a very quick test a did some time ago. I client wanted to see some example of car animation so I quickly knocked these out. The peeling effect was kind of cool and something that I would like to revisit one day. It was achieved with a bit of scripting and using the path deform [...]
Meet Larry, the 3dsmax layer manager.
Why build a new layer manager? 3d Studio Max has had a layer manager for a long, long time. It works very well for what it is, however, as scenes over the years have grown large and complex the layer manager has not evolved to over come this. Scenes these days have more levels of [...]
Ferrari F430 – Revisited
I actually did this animation quite some time ago and have been meaning to post it. Like the still rendering I am still not quite sure about the final finish. I have much larger vision of what this animation could be and it is still something I would like to complete and realise. Perhaps one day [...]


