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	<title>Comments for Dave and Goliath - Sydney based 3d Animation, Visual Effects and Visualization</title>
	<atom:link href="http://daveandgoliath.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://daveandgoliath.com</link>
	<description>3d Animation, Visual Effects, Compositing and Custom Tools</description>
	<lastBuildDate>Fri, 18 May 2012 05:46:54 +0000</lastBuildDate>
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		<title>Comment on Using Z-Depth Render passes in Fusion by abhineet</title>
		<link>http://daveandgoliath.com/2010/07/04/using-z-depth-render-passes-in-fusion/comment-page-1/#comment-3677</link>
		<dc:creator>abhineet</dc:creator>
		<pubDate>Fri, 18 May 2012 05:46:54 +0000</pubDate>
		<guid isPermaLink="false">http://daveandgoliath.com/?p=189#comment-3677</guid>
		<description>thx bro!!</description>
		<content:encoded><![CDATA[<p>thx bro!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Select Objects By Material Name by Dave</title>
		<link>http://daveandgoliath.com/2010/09/25/select-objects-by-material-name/comment-page-1/#comment-3656</link>
		<dc:creator>Dave</dc:creator>
		<pubDate>Mon, 14 May 2012 05:55:51 +0000</pubDate>
		<guid isPermaLink="false">http://daveandgoliath.com/?p=497#comment-3656</guid>
		<description>I don&#039;t see why not, I will look into it. 

Cheers, 
Dave</description>
		<content:encoded><![CDATA[<p>I don&#8217;t see why not, I will look into it. </p>
<p>Cheers,<br />
Dave</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Select Objects By Material Name by asymptote</title>
		<link>http://daveandgoliath.com/2010/09/25/select-objects-by-material-name/comment-page-1/#comment-3636</link>
		<dc:creator>asymptote</dc:creator>
		<pubDate>Wed, 09 May 2012 16:06:15 +0000</pubDate>
		<guid isPermaLink="false">http://daveandgoliath.com/?p=497#comment-3636</guid>
		<description>This is a superb script, Is there any chance this could be made to select objects via assigned texture?
I have a huge scene with 300 objects all using the same texture, the problem is the material name is is different for each one.

thanks</description>
		<content:encoded><![CDATA[<p>This is a superb script, Is there any chance this could be made to select objects via assigned texture?<br />
I have a huge scene with 300 objects all using the same texture, the problem is the material name is is different for each one.</p>
<p>thanks</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on 10,000 Downloads! by Lia Kesterson</title>
		<link>http://daveandgoliath.com/2012/02/03/10000-downloads/comment-page-1/#comment-3536</link>
		<dc:creator>Lia Kesterson</dc:creator>
		<pubDate>Tue, 24 Apr 2012 13:49:06 +0000</pubDate>
		<guid isPermaLink="false">http://daveandgoliath.com/?p=888#comment-3536</guid>
		<description>Thanks a lot for the article post.</description>
		<content:encoded><![CDATA[<p>Thanks a lot for the article post.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Collapse Geometry by jmC</title>
		<link>http://daveandgoliath.com/2011/05/18/collapse-geometry/comment-page-1/#comment-3187</link>
		<dc:creator>jmC</dc:creator>
		<pubDate>Fri, 30 Mar 2012 14:53:47 +0000</pubDate>
		<guid isPermaLink="false">http://daveandgoliath.com/?p=624#comment-3187</guid>
		<description>thank you...
I spent half a day swearing and sweating to get this thing done and thanks to your script.. . well it is done in less than a minute.
thanks again</description>
		<content:encoded><![CDATA[<p>thank you&#8230;<br />
I spent half a day swearing and sweating to get this thing done and thanks to your script.. . well it is done in less than a minute.<br />
thanks again</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Meet Larry, the 3dsmax layer manager. by Dave</title>
		<link>http://daveandgoliath.com/2011/08/25/meet-larry-the-3dsmax-layer-manager/comment-page-1/#comment-3117</link>
		<dc:creator>Dave</dc:creator>
		<pubDate>Sun, 25 Mar 2012 21:47:02 +0000</pubDate>
		<guid isPermaLink="false">http://daveandgoliath.com/?p=643#comment-3117</guid>
		<description>VERY VERY SOON! The new version has been re-written with the SDK to improve performance. 

Cheers, 
Dave</description>
		<content:encoded><![CDATA[<p>VERY VERY SOON! The new version has been re-written with the SDK to improve performance. </p>
<p>Cheers,<br />
Dave</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on V-Ray Proxy Tools by marksbox20</title>
		<link>http://daveandgoliath.com/2011/05/09/v-ray-proxy-tools/comment-page-1/#comment-3064</link>
		<dc:creator>marksbox20</dc:creator>
		<pubDate>Thu, 22 Mar 2012 16:15:18 +0000</pubDate>
		<guid isPermaLink="false">http://daveandgoliath.com/?p=576#comment-3064</guid>
		<description>So cool! Would like your Facebook page, man!
See you there.</description>
		<content:encoded><![CDATA[<p>So cool! Would like your Facebook page, man!<br />
See you there.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Wire Colour Tools by marksbox20</title>
		<link>http://daveandgoliath.com/2010/07/16/wire-colour-tools/comment-page-1/#comment-3062</link>
		<dc:creator>marksbox20</dc:creator>
		<pubDate>Thu, 22 Mar 2012 16:11:05 +0000</pubDate>
		<guid isPermaLink="false">http://daveandgoliath.com/?p=364#comment-3062</guid>
		<description>This is so awesome! Great script indeed! 
Thanks, man.</description>
		<content:encoded><![CDATA[<p>This is so awesome! Great script indeed!<br />
Thanks, man.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Meet Larry, the 3dsmax layer manager. by George</title>
		<link>http://daveandgoliath.com/2011/08/25/meet-larry-the-3dsmax-layer-manager/comment-page-1/#comment-3026</link>
		<dc:creator>George</dc:creator>
		<pubDate>Fri, 16 Mar 2012 17:04:15 +0000</pubDate>
		<guid isPermaLink="false">http://daveandgoliath.com/?p=643#comment-3026</guid>
		<description>Hi Dave,
any luck for us maybe? can you give us some good news with the public version?
Thanks.
George</description>
		<content:encoded><![CDATA[<p>Hi Dave,<br />
any luck for us maybe? can you give us some good news with the public version?<br />
Thanks.<br />
George</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Collapse Geometry by Elwood</title>
		<link>http://daveandgoliath.com/2011/05/18/collapse-geometry/comment-page-1/#comment-3010</link>
		<dc:creator>Elwood</dc:creator>
		<pubDate>Tue, 13 Mar 2012 22:00:26 +0000</pubDate>
		<guid isPermaLink="false">http://daveandgoliath.com/?p=624#comment-3010</guid>
		<description>Hello!
Thank you for sharing! However - the script is very slow for me, even with small amounts of objects. I&#039;m on Max 2010, Win7, 4ghz i7 with 16gb of ram. What could be the problem?</description>
		<content:encoded><![CDATA[<p>Hello!<br />
Thank you for sharing! However &#8211; the script is very slow for me, even with small amounts of objects. I&#8217;m on Max 2010, Win7, 4ghz i7 with 16gb of ram. What could be the problem?</p>
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