• Suzuki Grand Vitara TVC

    Suzuki Grand Designs TVC

    Tuesday, April 24, 2012

    Towards the end of last year we (Our Vision) were engaged to create a Grand Designs inspired TVC for Suzuki who are sponsors of Grand Designs Australia. As usual we had a tight timeline to turn it around in. The animation went from previz to final in one week, over the next week we rendered an comped. [...]

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  • Aston Martin One 77 Studio

    Another One 77

    Thursday, November 10, 2011

    I was recently playing around with an idea for car render. I chose to use my Aston Martin One 77 model. It was rendered with V-Ray 1.5 with all of the post being done in Digital Fusion 6.3 (Which I recently purchased). I hope you guys like it I would love to hear any feed back you [...]

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  • One77_Cropped_1.5k

    Aston Martin One 77

    Friday, April 8, 2011

    So it is finally time for a new post. Lately I have been that swamped with work I have not had the time to think about updating. Luckily, I managed to find some time. I was a little sick of scripting so I dug up One 77 model that I finished last year but have [...]

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  • Audi S5 Burnout

    Monday, July 19, 2010

    This a scene I put together a year or so ago to show case my new car rig. It is a very simple animation with only a few key frames used to generate the animation, everything else is handled by the rig. You can see the animation in the below. Keen observers will notice that the one [...]

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  • imod

    Skylines!

    Monday, June 28, 2010

    A concept rendering completed sometime ago while working at Ivolve Studios. We were trying to capture the modified car culture here in Australia, what better way than to use two R34 Skylines. The Orange car is actually being built. As usual I would love to here your thoughts. Cheers, Dave

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  • Ferrari_4301

    Ferrari F430

    Monday, June 28, 2010

    A recent render I did of Ferrari F430. I am continuing to explore studio light setups in this case I was interested in seeing what is possible with the least amount of lighting. I believe the simplicity is the ultimate sophistication. While I am not sure I achieved the ultimate sophistication I am however generally happy with [...]

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  • gml_motage

    GML Importer

    Thursday, April 29, 2010

    We were very inspired by what we saw over at http://graffitianalysis.com/ so we decided to write a GML importer for 3ds max. We where pretty happy with the very quick tests we have done. The tool is almost finished at which point we will release it. We are always in support of open formats and GML [...]

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  • incursion

    Incursion

    Tuesday, April 27, 2010

    Incursion was a cinematic style animation created at Ivolve Studios.  The image above is the final grade and look. The image below was the initial grade and look that we went with, after while I felt as though it needed more atmosphere so I added the rain and did the regrade in fusion. All of the buildings [...]

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  • bellevue_ensuite

    The Bellevue En Suite

    Tuesday, April 27, 2010

    The Bellevue En Suite. Rendered in 3ds Max with Vray post was completed in Photoshop and Fusion.

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  • S5

    Audi S5

    Thursday, April 22, 2010

    This was part of a small personal project. I am responsible for everything in this scene including modeling, texturing and shaders, lighting, rendering and compositing. It was created in 3dsmax and rendered with mental ray.

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  • AUDI_R8_RENDER-copy

    Audi R8

    Thursday, April 22, 2010

    This image was created in 3d Studio Max and rendered with Mental Ray. The brief was to create simple and sleek look that could be used for whole range of future marketing exercises.

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Blog

10000 Downloads!
Feb
3

10,000 Downloads!

I am very happy to say that over the last 12 months I have just over 10,000 downloads of scripts on my site. While in this day age that is not much, it is a lot for my very small corner of the web. I just wanted to take to say thanks to everyone who [...]

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Tongan Sky
Nov
8

Sky, Skies and some Skies

As a 3d artists you can never have to many backgrounds or sky plates in your arsenal. Especially for those working in architectural visualisation, there are only some stills you can pump out before your skies start looking a bit the same… I was recently on vacation and every now and then I decided to shoot some skies when they [...]

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Infocenter
Nov
7

Infocenter WHAT??

  I hate the infocenter in max. I also hate the big “M” button they added when they removed the file menu (this file menu can at least be easily add back). I can understand Autodesk changing/adding these things as they decrease the learning curve for new users which is great as the more accessible Max is [...]

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Scripts

Maxscript_Image
Feb
12

Hot Box Source

I was recently asked if I could give out the source code to my Hot Box which I have decided to do. I had planned to develop it a lot further but time got the better of me. Starting a new job and jumping straight back into production meant that I had to abandon it. Truth be told I [...]

AssetManager_Thumb_3
Sep
25

Select Objects By Material Name

As the name implies this is a simple script for selecting objects based on the name of the material assigned to them. I originally wrote the tool to deal with a sketch up file that was exported for 3ds max. When it came in it had thousands of objects each with their own material, this [...]

3ds_hotbox
Aug
27

3DS Max Hot Box

There are many things I like and dislike about many software packages, one thing I do like is Maya’s hot box. Over the years I have often thought it would be great to have a hot box style interface for max. Well lately two things have happened. First I have had some spare time up [...]

Maxscript_Image
Aug
20

Logo Tools – Convert Bitmaps to MXS

Here is a script designed for other script writers. Anyone who has spent some time creating custom images for their scripts and tools know how much of a pain it can be wrapping them for distribution. Logo Tools is designed to make that a little bit easier. It allows you to pick an image and [...]