It is AMAZING how often people ask me about this. I wrote a tutorial way back in 2010 about how to use Z-Depth passes in Fusion. To this day it still gets a lot of traffic. However, that tutorial is somewhat out of date and seems to be causing more confusion than clarity. So here is […]
Towards the end of last year we (Our Vision) were engaged to create a Grand Designs inspired TVC for Suzuki who are sponsors of Grand Designs Australia. As usual we had a tight timeline to turn it around in. The animation went from previz to final in one week, over the next week we rendered an comped. […]
A friend of mine sent this short film to me. Its set in the Portal world of Aperture Labs and features some great shots and VFX. Here is the short: Here is the making of: I hope you guys enjoy it.
This a scene I put together a year or so ago to show case my new car rig. It is a very simple animation with only a few key frames used to generate the animation, everything else is handled by the rig. You can see the animation in the below. Keen observers will notice that the one […]
This is question I get on a almost weekly basis, how can I use my Z-Depth pass in fusion. For those of us who have been compositing for some time it is a dead simple thing to do but for those of you who are learning to composite or even just new to Fusion or […]
Hi Everyone, We got a hold of a SONY PMW EX1 for a new project that we are shooting. This is third or forth time I have shot on XDCAM and I have to say that each time I do I am more impressed the. This time around we had to get some night shots […]
Incursion was a cinematic style animation created at Ivolve Studios. The image above is the final grade and look. The image below was the initial grade and look that we went with, after while I felt as though it needed more atmosphere so I added the rain and did the regrade in fusion. All of the buildings […]
The Bellevue En Suite. Rendered in 3ds Max with Vray post was completed in Photoshop and Fusion.
This was part of a small personal project. I am responsible for everything in this scene including modeling, texturing and shaders, lighting, rendering and compositing. It was created in 3dsmax and rendered with mental ray.
This image was created in 3d Studio Max and rendered with Mental Ray. The brief was to create simple and sleek look that could be used for whole range of future marketing exercises.