GML Importer Version 2

gml_feature

I will assume most of you know what GML is, if not check out this post I made some time ago here. In the months that have gone passed we have developed three different version of the GML importer. The first version that was featured in a video here, was a basic hack that we used […]

3DS Max Hot Box

3ds_hotbox

There are many things I like and dislike about many software packages, one thing I do like is Maya’s hot box. Over the years I have often thought it would be great to have a hot box style interface for max. Well lately two things have happened. First I have had some spare time up […]

Audi S5 Burnout

S5_Burnout

This a scene I put together a year or so ago to show case my new car rig. It is a very simple animation with only a few key frames used to generate the animation, everything else is handled by the rig. You can see the animation in the below. Keen observers will notice that the one […]

Wire Colour Tools

WireColourTools_Thumb

Wire Colour Tools is a simple script for setting random wire colours to all of the objects in the scene. Anyone who does allot of post work either in PS or a compositing package should find this script useful. Being able to adjust any element or of your project in post by the object enables […]

V-Ray Material Shortcuts

Vray Material Shortcuts

These short cuts are really collection of very simple Macro scripts. Like my Turn Viewport Maps On/Off this one has had some serious staying power with artists to date it has to be one of my most used scripts. All of the macros are designed to manipulate V-Ray materials globally throughout the scene, very quickly and efficiently. Each macro effects […]