Audi S5 Burnout

S5_Burnout

This a scene I put together a year or so ago to show case my new car rig. It is a very simple animation with only a few key frames used to generate the animation, everything else is handled by the rig. You can see the animation in the below. Keen observers will notice that the one […]

Wire Colour Tools

WireColourTools_Thumb

Wire Colour Tools is a simple script for setting random wire colours to all of the objects in the scene. Anyone who does allot of post work either in PS or a compositing package should find this script useful. Being able to adjust any element or of your project in post by the object enables […]

Turn View Port Maps On/Off

Turn View Port Maps On

A simple script that wrote quite some time ago. It seems to have a great deal of staying power as artists continure to use it on a daily basis. It is very simple and only has a few options. At the moment it support standard materials and V-Ray materials including nested Multi Sub-Materials. If there […]

Maxscript, speed up your workflow

Maxscript_Image

Every day I get asked if a can whip up a script for this or a script that etc. More often than not I just walk over to the artist machine and do a very simple type in, maybe a few lines at most and that will solve their problem. Now not that I mind […]

GML Importer

gml_motage

We were very inspired by what we saw over at http://graffitianalysis.com/ so we decided to write a GML importer for 3ds max. We where pretty happy with the very quick tests we have done. The tool is almost finished at which point we will release it. We are always in support of open formats and GML […]