This was a very quick test a did some time ago. I client wanted to see some example of car animation so I quickly knocked these out. The peeling effect was kind of cool and something that I would like to revisit one day. It was achieved with a bit of scripting and using the path deform […]
I actually did this animation quite some time ago and have been meaning to post it. Like the still rendering I am still not quite sure about the final finish. I have much larger vision of what this animation could be and it is still something I would like to complete and realise. Perhaps one day […]
A concept rendering completed sometime ago while working at Ivolve Studios. We were trying to capture the modified car culture here in Australia, what better way than to use two R34 Skylines. The Orange car is actually being built. As usual I would love to here your thoughts. Cheers, Dave
A recent render I did of Ferrari F430. I am continuing to explore studio light setups in this case I was interested in seeing what is possible with the least amount of lighting. I believe the simplicity is the ultimate sophistication. While I am not sure I achieved the ultimate sophistication I am however generally happy with […]
This was part of a small personal project. I am responsible for everything in this scene including modeling, texturing and shaders, lighting, rendering and compositing. It was created in 3dsmax and rendered with mental ray.
This image was created in 3d Studio Max and rendered with Mental Ray. The brief was to create simple and sleek look that could be used for whole range of future marketing exercises.