Neat Video, Render noise reduction.
I have recently being using Neat Video and I have to say I supremely impressed with the results. It works great on video footage as I would expect and it also works REALLY well to clean up renders that have had to low subdivs on reflections etc… The video below is an example that was rendered in [...]
Another One 77
I was recently playing around with an idea for car render. I chose to use my Aston Martin One 77 model. It was rendered with V-Ray 1.5 with all of the post being done in Digital Fusion 6.3 (Which I recently purchased). I hope you guys like it I would love to hear any feed back you [...]
3ds max Peeling Paint
This was a very quick test a did some time ago. I client wanted to see some example of car animation so I quickly knocked these out. The peeling effect was kind of cool and something that I would like to revisit one day. It was achieved with a bit of scripting and using the path deform [...]
Ferrari F430 – Revisited
I actually did this animation quite some time ago and have been meaning to post it. Like the still rendering I am still not quite sure about the final finish. I have much larger vision of what this animation could be and it is still something I would like to complete and realise. Perhaps one day [...]
Using Z-Depth Render passes in Fusion
This is question I get on a almost weekly basis, how can I use my Z-Depth pass in fusion. For those of us who have been compositing for some time it is a dead simple thing to do but for those of you who are learning to composite or even just new to Fusion or [...]
Incursion
Incursion was a cinematic style animation created at Ivolve Studios. The image above is the final grade and look. The image below was the initial grade and look that we went with, after while I felt as though it needed more atmosphere so I added the rain and did the regrade in fusion. All of the buildings [...]
The Bellevue En Suite
The Bellevue En Suite. Rendered in 3ds Max with Vray post was completed in Photoshop and Fusion.
Audi S5
This was part of a small personal project. I am responsible for everything in this scene including modeling, texturing and shaders, lighting, rendering and compositing. It was created in 3dsmax and rendered with mental ray.
Audi R8
This image was created in 3d Studio Max and rendered with Mental Ray. The brief was to create simple and sleek look that could be used for whole range of future marketing exercises.


